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Topic

The Veil Classes

21 articles

A Class is a kit taught by an NPC trainer. The Veil Help UI — Combat Tag, Damage Contribution, Monster Indicators, Monster Mastery, Classes, Weapon Mastery

Classes overview

Class unlock comparison

Documented values retain the source wording; see each article for version and source details.
ClassesTrainerRequirementsObtainment
ClassNot documented

A class is not really needed. [source]

Not documented
Crusader

The trainer is in the church in the glade. [source]

The trainer is at the church in the Glade. [source]

The quest requires 30 offerings and slaying 25 wraiths. [source]

After killing 25 wraiths, returning to the trainer and paying 1,000 silver unlocks the class. [source]

Cultist

The trainer is reached through a hidden area at the back right of the weeping crypt, up an elevator. [source]

The trainer is in a hidden back room of the Weeping Crypt. [source]

Choosing the trainer's third dialogue option starts the unlock process, which requires 30 sins and 75 kills within the crypt. [source]

Not documented
Dusk BringerNot documentedNot documentedNot documented
Dusk WingNot documentedNot documentedNot documented
Duskwing

The trainer spawns only at night, on top of the statue at the lone pillar. [source]

The trainer is atop the statue on the Lone Pillar and is available at night. [source]

The class quest requires killing 100 mobs. [source]

Not documented
FloristNot documentedNot documentedNot documented
Florist / VerdantNot documentedNot documentedNot documented
Gladiator

The trainer is at Echo Hold. [source]

Kill 30 Goblins. [source]

Requires 30 sin, killing 30 goblins, and giving the trainer a gladiator's locket. [source]

The required gladiator's locket drops from armored skeletons, which spawn mostly in the crypt. [source]

Armored skeletons for the locket requirement are found mainly in the crypt. [source]

Hive Disciple

The trainer is inside the Cyst’s broken-down church. [source]

Not documentedNot documented
HybridNot documented

Hybrid loadouts may combine super-class abilities; adding an ultra ability makes a loadout ineligible as a hybrid. [source]

Switch skills in the Character Info menu to become Hybrid. [source]

Magic OathNot documented

Have the required legendary Magic weapon ready before progressing through the mastery system. [source]

Not documented
Marauder

The trainer is in the upstairs prison of Iron Keep's main central building. [source]

The trainer is in the prison upstairs in Iron Keep’s central main building. [source]

The Marauder trainer is upstairs in the prison of Iron Keep’s central main building. [source]

Payment: 1000 silver [source]

Training requires 15 sins and 15 offerings. [source]

The training trial requires reaching Echo Hold on foot within 3 minutes. [source]

The class quest requires an on-foot run to Echo Hold within three minutes, without teleporting. [source]

At Iron Keep, a trainer in the prison gives a map-crossing quest for 15 cents and 15 offerings; returning after completing it grants the Marauder class. [source]

After reaching the destination, return to the trainer at Iron's Keep to continue training. [source]

The quest requires running across the map to a quest marker and returning to unlock the class. Equipping movement-speed items is recommended. [source]

Teleporting is prohibited during the trial. [source]

Marauder ClassNot documentedNot documented

Complete the class quest to unlock the Marauder Class. [source]

NightshadeNot documentedNot documentedNot documented
Sky Sentinel

The class trainer is on the sky island. [source]

Cyrus, the trainer, is on the leftmost island of Sky’s Reach. [source]

Unlocking Sky Sentinel requires killing five Angry Nimbuses, which spawn only during an active rain world event. [source]

The quest's angry nimbuses have a chance to spawn near players in the glade while it is raining. [source]

At Shimmering Sanctum, holding any gem out to the character with a crystal on his head and choosing the first dialogue option grants teleportation to Sky's Reach. [source]

In the Shimmering Sanctum, showing a gem and choosing the first dialogue option teleports the player to Sky's Reach, where the trainer is on the leftmost island after the center-island waypoint. [source]

SummonerNot documentedNot documentedNot documented
SummoningNot documentedNot documentedNot documented
Super classesNot documentedNot documentedNot documented
Verdant

The trainer is in the glade, the spawn area. [source]

Briar is in the Glade’s garden near spawn. [source]

Accepting the quest requires 30 offerings. [source]

After completing the quest, returning to the trainer and paying 1,000 silver unlocks the class. [source]

Not documented