Requirements
Surge requires movement roughly toward the camera's facing direction, actual ground covered and no combat tag. Backward movement, strafing, pushing against a wall or taking a hit prevents activation. A surge double jump launches forward along the run instead of upward. [2]
Controls
Q activates a camera-directed dash that costs stamina and has a 2-second cooldown. Learning a Class replaces the default dash with that Class's dash. [3]
Behavior
Effects
Each parry grants +5% universal damage and +5% speed, up to 5 stacks, lasting 5 seconds after the latest parry. Further hits are automatically absorbed during a brief post-parry window but grant no stacks. Combat does not halve this speed bonus. [6]
A ground jump briefly grants immunity and is the only counter to a green tell. Double jumps provide height and distance without immunity and have a cooldown. [7]
Details
Listed speeds are 16 for walking, 25 for sprinting and 35 for surge. Double-tapping W starts sprinting; surge requires 4 seconds of uninterrupted forward sprinting. [8]
References
Retained in-game reference-menu transcription; game mechanics were not independently tested. Patch not stated. Sources checked .
- The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression
- The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression
- The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression
- The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression
- The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression
- The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression
- The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression
- The Veil Help UI — Enchants, Enhancements, Gear & Chests, Trinkets, Movement & Evasion, Stats & Currencies, Sanity, Progression