The VeilUnofficial wiki

Mechanics

Weapon Mastery

Weapon mastery has three kinds: melee, cast, and summon. Only one can be held at a time. It persists until relinquished and enables the use of Legendary and higher weapons of its kind. [1]

Mastery routes

TrainerQuest requirement
Melee

Reaching the Coliseum requires unlocking the Pale. → Coliseum MeAsFruit: legendary weapons and mastery (1:08)

Not documented
Casting

Aether Cloister is in the Pale and is the destination for casting mastery. → Aether Cloister MeAsFruit: legendary weapons and mastery (1:37)

Speaking to the NPC inside the mushroom house in Aether Cloister with a legendary casting weapon starts the casting mastery quest. → Aether Cloister MeAsFruit: legendary weapons and mastery (1:53)

Not documented
Summoning

Summoning mastery can be accessed early in the game. [2]

Approaching the NPC in Shimmering Sanctum while holding out a gem provides teleportation to the sky island. Speaking to the summoning master there with a legendary summoning weapon starts the quest. [3]

Not documented

Requirements

Equipping a legendary melee, casting or summoning weapon requires completing its respective mastery. Pursuing a mastery requires a legendary weapon of the matching type. [4]

Behavior

Without the corresponding mastery, Legendary and higher weapons can be found, carried, and equipped, but cannot attack or activate abilities. Weapons below Legendary are unaffected. [5]

Paying Ichor relinquishes the learned mastery and reopens all three trials. Any of the three can then be taken again. [6]

Access

Summoning mastery can be accessed early in the game. [2]

Obtainment

A trainer assigns a mastery trial tracked in the Quest tab. Only one trial can be active; accepting it closes the other two. After completing the trial, mastery also requires showing the trainer a Legendary or better weapon of that kind and paying Ichor. [7]

Summoning mastery

Approaching the NPC in Shimmering Sanctum while holding out a gem provides teleportation to the sky island. Speaking to the summoning master there with a legendary summoning weapon starts the quest. [3]

Effects

Changing weapon mastery has a cost. [8]

References

Includes retained in-game reference-menu text alongside the cited sources; differences are not a confirmed game-version change. Patch not stated. Sources checked .

  1. The Veil Help UI — Combat Tag, Damage Contribution, Monster Indicators, Monster Mastery, Classes, Weapon Mastery
  2. MeAsFruit: legendary weapons and mastery (2:05)
  3. MeAsFruit (2:21)
  4. MeAsFruit (0:15)
  5. The Veil Help UI see 1
  6. The Veil Help UI see 1
  7. The Veil Help UI see 1
  8. MeAsFruit (0:32)